Rules for the uncoming armaggedon

Iniciado por Anonymous, Febrero 16, 2004, 05:30:19 PM

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Anonymous

1-Any new mage can\'t attack during his first 100 turns or without the validation code.

2-You can create mages without restrictions.

3-It will be a cleanse of multis the day before.

4-Inactive mages will be blocked. They will have to ask for a new pass to play that day. This counts for any mage that haven\'t moved from two weeks ago.

5-The % to assign items on defense will be fixed.

6-There will be no restrictions for taking land if you double the power.



If you know any other bug which can affect the normal developing that day, please report it and it will be fixed, thanks.



Greetings.                    

Panther

#1
thanks draco for telling us. i appreciate your communication. and please notify us if ther RULES are going to be changed or remolded into the rules and desires that frank wants. So at least we have an idea of what is going on inside his head.....thats if you even know.....thanks again, i appreciate it                    

WolfWarrior

#2
Draco, are you referring to the reset here or the armageddon period? The way you posted it sounds like the arma rules                    
You may think I am Evil. I am not. I am....Efficient

-WolfWarrior, aka shaosniper, hunter of darkness, former Caesar of the Roman Empire,  former Special Agent of GoAP.

From out of the mouths of my servants, my voice shall emerge to shake the souls of my foes.






Anonymous

#3
Umm, you are right, Wolfwarrior, I may have used \"arma\" and not \"reset\", I\'ll edit the topic.



And Panther, this is the rules debated, argued, and decided by majority in their way, so I have no reason to think they won\'t work for the next arma. But Frank is the programmer, not me, and perhaps he can have some problems implementing them and something is not the expected. But I hope this wouldn\'t be the case.                    

Anton LaVey

#4
Rules? did i just hear the word rules? Rules got thrown out the window, pissed on then set on fire when he deleted my mage and other peoples mages.                    
TCA 4EVER ----The Crimson Army---- TCA 4EVER

The knowledge Seeker

Founder of the Church of Satan - Apprentice



\"The function of genius is not to give new answers, but to pose new questions - which time and mediocrity can solve.\"

Kale

#5
It\'s called a double standard Anton...Second class citizens dont get any fair ruling...                    
A katastrophe waiting to happen..

Anton Draven LaVey

#6
I got my mage back so im happy now!



:ban:  :ban:  :ban:  :ban:  :ban:



And kale, we don\'t like gays here  :cheer:                    

Ravenwulf

#7
Let me get this straight.



At the start of arma any new mages made cannot attack for the first 100 turns?  But they can be made?  And they could explore?  And they can be attacked?  So what\'s to stop someone from creating mages to explore 100 turns and then attacking them to take the land?                    

LoRDSoTH

#8
Arma will rule once again...



:ban:  :ban:                    
KNiGHT oF BLaCK RoSe

manhunt

#9
hello





Arma?????  who can cast Arma??? You can\'t research it so it\'s not in your spell book... So who is going to cast it...  :nomo:  :devil:                    

Uncle_Norse

#10
Lord Frank will cast it when Arma comes up again .  :ban:                    
Norse

Everybody\'s Uncle...

Isulk\'m Prince , Knights of the Silver Order